one of Lady Lake's guards
Metran Windermere CR6
Male Dwarf Warrior 7
LG Medium Humanoid
Init 2 Dex); Senses darkvision 60 ft.; Listen +2, Spot +4
Languages Common, Dwarven, Orc, Gnome
AC 17, touch 12, flat-footed 15
hp 62 (7HD)
Fort +8 Ref +4 Will +4
Speed 20 ft. (4 squares)
Melee mwk morningstar 7 (1d8+4)
Space 5 ft.; Reach 5 ft.
Base Atk +7; Grp +11
Abilities Str 18, Dex 14, Con 17, Int 14, Wis 14, Cha 11
SQ darkvision 60 ft. and dwarven traits
Feats Improved Unarmed Strike, Power Attack, Track
Appraise 3 ranks, 1 ranks, 3 ranks, 2 ranks, 1 ranks, 1 ranks)
Jump 5 ranks, 4 ranks, 1 ranks, 2 ranks, +2 wis).
Possessions +1 hide, mwk light steel shield, mwk morningstar, cloak of charisma +2, hand of the mage, potion of magic fang, 12 pp, 12 gp, 15 sp, 4 cp, 3433 gp in other assets.
Personal Info: Background: Guard, Ht: 4’ 2", Wt: 185lbs, Hair: Red, Eyes: Brown, Age: 53.
Dwarven Traits: Dwarves have stonecunning, which grants them a +2 racial bonus on search checks to notice unusual stonework. A dwarf who merely comes within 10 feet of it can make a search check as if actively searching.
When standing on ground, dwarves are exceptionally stable and have a +4 bonus on ability checks to resist bulls rush or tripped. They have a +1 racial bonus on attacks against orcs and goblinoids. Dwarves have a +4 racial bonus to Armor Class against giants.
Metran Windermere treats dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
Conditional Adjustments: Dwarves have a +2 racial Bonus on saving throws against spells and spell-like effects, +2 racial bonus on saving throws against poison, +2 racial bonus on all appraisal checks stone and metal related.
Wt: 185lbs, Hair: Red, Eyes: Brown,